_bruce_ Posted December 11, 2017 44 minutes ago, MetroidJunkie said: Likely a better CPU on the Ps1, although there are occasions like Perfect Hatred where the Ps1's CPU is also struggling a bit to play Doom. The map is one of the most stressful of all of (U)DoomI/II on the PC too - next to Map14, Map22, Map29 and some of the fourth episode "seg/plane-torture" offerings due to its open nature. I use it to test old 486/586's "Doom-ability" via demo4 of the UltimateDoom. 1 Quote Share this post Link to post
melodica Posted December 12, 2017 (edited) From all the official doom ports out there, if I had to choose the worst one I've played, I'd probably be unable to name a definite worst one. Each port has its ups and downs, but there are definitely some worse than others. Doom SNES, while indeed a technical miracle on its own, still has issues, some already mentioned in the tread. My personal issue with it it's that it doesnt include the track for E2M1 "I sawed the demons" and that makes me 100% mad. Doom 32x is a bit better, having far better controls and running a lot smoother, but the music is absolutely awful. It also doesn't have the track for E2M1, so it makes it even worse. Atari Jaguar Doom does have "I Sawed The Demons" in it, but it's lower pitched. But it atleast has the song. But it doesn't play during levels. But still has the song so its good. Also its a nice port. 3DO Doom has a pretty nice version of D_E2M1, and it even has organs in the background! It's a pretty nice version of the song overall. The actual port is complete ass tho. Doom 1 on gba it's a pretty nice port, with some decent controls, and while it does suffer a few framerate issues in certain areas, it's still pretty playable. "I sawed the demons" (E2M1) plays on E1M8 tho so it's pretty bad because of that. PSX Doom and Saturn Doom dont even have E2M1's theme on them what the fuck is this shit. They're pretty nice and fun and cool ports tho, because of their atmosphere and all. Saturn doesnt have the lightning effects and it runs kinda bad so it's not as good as the PSX version. In the end, the worst port of Doom I've played is DOOM.exe because D_E2M1.mid doesnt play constantly in the background alongside all other songs. In all seriousness tho the worst port I've played is the snes one, because even with all its cool music and technical achievements, it plays pretty meh. Same with 3DO, minus the whole technical achievement and it plays horribly. Edited December 12, 2017 by Claus 2 Quote Share this post Link to post
VGamingJunkie Posted December 12, 2017 (edited) That's something about the GBA version of Doom I never understood, tracks shifted up a level from where they should be. You have to goto E1M9 just to hear At Doom's Gate. At least Doom II has the proper tracks for the levels, minus two of them missing and replaced with other tracks, probably a lack of storage. I disagree about the 3DO being a technical achievement, though, that system could play games that look similar to Playstation. A single programmer was given a few weeks to port the entire game by herself, that was the problem. Edited December 12, 2017 by MetroidJunkie 0 Quote Share this post Link to post
Doomkid Posted December 12, 2017 Quote What's the best classic Doom console port? 6 hours ago, Claus said: That depends on one factor and one factor alone - which one has the best rendition of D_E2M1?? 0 Quote Share this post Link to post
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