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What causes (MAP01:Map Name) and other things in GZDoom builder?


THMG

Question

As usual, the question's in the title: What causes the screenshot, the "End Normal" line special to cut directly to the credits, and "MAP NAME" to appear on the ENDMAP screen?

Furthermore, how do I change the "Map Name" text to the name I'd actually like to use?

This all happened after I inserted a script to raise a ceiling and lower a floor at different rates, is it related somehow?

Capture.PNG.77d77cad9995732ecfee506113411d3b.PNG

google drive link to the .wad without external resources

The End Normal line is in the highlighted area.

5a3210654218c_IceGothic(editarea)at2017_12.1322-46-33.688R2787.jpg.43dc09662175d54db9a1c605323683ec.jpg

Edited by THMG
added a link to the .wad/screenshot of where the end normal line is

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I figured out the cause: GZDoom Builder mysteriously generated a faulty mapinfo that was overriding my original one.

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