StevenC21 Posted February 2, 2018 ...in the top level of a .pk3? I know that you normally compile it in the map as a BEHAVIOUR lump, but can I compile it and save it at the top level of a .pk3, so I can use the script in all of my maps? 0 Quote Share this post Link to post
0 Gutawer Posted February 2, 2018 This is possible, but it's not quite as simple as just compiling a lump and putting it in the pk3. You should read https://zdoom.org/wiki/Libraries and https://zdoom.org/wiki/LOADACS to know how to make this work properly. 2 Quote Share this post Link to post
0 Empyre Posted February 2, 2018 ACS needs to go in the acs folder. https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement 0 Quote Share this post Link to post
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StevenC21
...in the top level of a .pk3? I know that you normally compile it in the map as a BEHAVIOUR lump, but can I compile it and save it at the top level of a .pk3, so I can use the script in all of my maps?
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