Danlex Posted February 13, 2018 Im trying to convert some PNG textures to Flats (im using Slade v3.1.1.5) but im having some problems. Help please. 0 Quote Share this post Link to post
0 antares031 Posted February 14, 2018 4 minutes ago, DanielAlexander said: ......some images turns to a unknown format: In that case, I save the wad and close it. Then, reload the wad from Slade immediately. They'll be shown as normal doom flat elements. 2 Quote Share this post Link to post
0 Empyre Posted February 14, 2018 In Slade, right-click the PNG, or a selected group of PNGs, and in the drop-dowm menu, select Graphic, and then Convert To... Then, in the resulting window, open the drop-down Convert To menu and choose Doom Flat (Palleted). Make sure the resulting flats are in the correct name space (flats folder in a pk3 or between F_START and F_END markers in a wad). 0 Quote Share this post Link to post
0 Kappes Buur Posted February 14, 2018 (edited) Since you want to convert to FLATS I assume that you use the DOOM format, in which case you should be aware that those images should be 64 x64. https://doomwiki.org/wiki/Flat If you are thinking of using one of the ports, such as GZDOOM, you can use just about any size and png. Simply stick the images between TX_ markers. https://zdoom.org/wiki/Flat https://zdoom.org/wiki/TX_START Edited February 14, 2018 by Kappes Buur added links 0 Quote Share this post Link to post
0 Danlex Posted February 14, 2018 4 hours ago, Empyre said: In Slade, right-click the PNG, or a selected group of PNGs, and in the drop-dowm menu, select Graphic, and then Convert To... Then, in the resulting window, open the drop-down Convert To menu and choose Doom Flat (Palleted). Make sure the resulting flats are in the correct name space (flats folder in a pk3 or between F_START and F_END markers in a wad). Thats what im doing, but when i save the convertion, some images turns to a unknown format: 0 Quote Share this post Link to post
0 Danlex Posted February 14, 2018 3 minutes ago, antares031 said: In that case, I save the wad and close it. Then, reload the wad from Slade immediately. They'll be shown as normal doom flat elements. I didnt noticed that lol. Thanks! :) 0 Quote Share this post Link to post
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Danlex
Im trying to convert some PNG textures to Flats (im using Slade v3.1.1.5)
but im having some problems. Help please.
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