Rocketman Posted March 8, 2018 Hello, I recently got Doom Builder and tried to use it to make a map, but couldn't figure it out. I tried to find out how on the Reference section which came with the download but could not make sense of it. If anyone could help, PLEASE DO! Any help is appreciated. Thanks in advance. 0 Quote Share this post Link to post
bonnie Posted March 8, 2018 how far have you gotten friend?? have you at least created a map and just can't figure out how to start drawing your masterpiece? 0 Quote Share this post Link to post
Dragonfly Posted March 8, 2018 Here's a playlist for Doom Builder 2 tutorials which is useful for newbies. https://www.youtube.com/watch?v=aIh3EmorY3A&list=PLCE835098C82D8F24 There's better editors now (GZDoom Builder or DBX), but these DB2 tutorials will still be mostly relevant. If you're looking for some active mapping help from time to time, hop onto a few Doom discord servers, people might be able to help. I know a lot of editing questions get asked over on my Discord, and I and other veteran mappers often try to help. :) Here's an invite link if that interests you: https://discord.gg/6kxMdvM In addition to that server, you could check out the Joy of Mapping 6, whenever that happens. - it's a community project that welcomes mappers of all levels and has a set of active 'tutors', myself included. :) 5 Quote Share this post Link to post
alowe Posted March 9, 2018 If you ask a specific question it's easier to help. Like, how do I make a room, or how do I make a door etc. Bear in mind that it can take up to 24 hours to get a response cause people live in different timezones and might be asleep when you post, so keep learning even when you're waiting for a reply. My recommendation, keep it simple to begin with. Simpler the better. Avoid complicated things like scripting and editing sprites until much later, or you'll overload yourself. To begin with learning the basics is relevant to all editors, like understanding the difference between lines, vectors, sectors and things, lower, mid and upper textures and how these game elements work together. 0 Quote Share this post Link to post
Kappes Buur Posted March 9, 2018 (edited) On 3/8/2018 at 11:14 AM, Rocketman said: Hello, I recently got Doom Builder and tried to use it to make a map, but couldn't figure it out. I tried to find out how on the Reference section which came with the download but could not make sense of it. If anyone could help, PLEASE DO! Any help is appreciated. Thanks in advance. If you are not averse to do some reading, then I can recommend John W. Anderson's Doombuilder Guide. You can find it here (bottom of the page) or here. It is targeting the original Doombuilder by CodeImp, but it is still relevant for modern iterations of the editor, such as DB2, DBX, GZDB, GZDB-BF. And/or avail yourself of the Reference Manual (which is included with every editor release) from the Help window. Edited March 9, 2018 by Kappes Buur added links 0 Quote Share this post Link to post
Rocketman Posted March 14, 2018 On 3/8/2018 at 2:28 PM, bonnie said: how far have you gotten friend?? have you at least created a map and just can't figure out how to start drawing your masterpiece? No. No map. Can't figure that out. 0 Quote Share this post Link to post
bonnie Posted March 14, 2018 (edited) 1 minute ago, Rocketman said: No. No map. Can't figure that out. file -> new map then set your resources (like custom textures and whatnot) and set what map slot you want your map to occupy, usually starting with MAP01 (e1m1 if doing doom 1) Edited March 14, 2018 by bonnie 0 Quote Share this post Link to post
Rocketman Posted March 14, 2018 Just now, bonnie said: file -> new map then set your resources (like custom textures and whatnot) and set what map slot you want your map to occupy, usually starting with MAP01. OK. I did that already and once I start to draw, it makes a line. When I release the mouse, that line disappears. 0 Quote Share this post Link to post
bonnie Posted March 14, 2018 have you tried both left and right clicking (not at the same time)? one should end the line, and the other should put a vertex there and allow you to continue drawing lines until you connect back to the original vertex and what version of doom builder are you using? doom builder, doom builder 2, or gzdoombuilder (which isn't limited to just gzdoom)? I strongly recommend gzdoombuilder, not only because I'll be able to help you more, but also because it has some very handy extra features over doom builder 2 (and you definitely shouldn't be using doom builder 1) 0 Quote Share this post Link to post
Rocketman Posted March 14, 2018 Ohh. Wow. I don't know what version I use. I think the latest one. 0 Quote Share this post Link to post
bonnie Posted March 14, 2018 (edited) 5 minutes ago, Rocketman said: I don't know what version I use. I think the latest one. That doesn't answer any question I asked. Doom builder, Doom builder 2, and gzdoombuilder are all separate map editors (though I think you might mean gzdoombuilder). Can you try "help -> about" and tell me what it says? edit: and did the clicking thing I said work?? Edited March 14, 2018 by bonnie 0 Quote Share this post Link to post
Rocketman Posted March 14, 2018 34 minutes ago, bonnie said: edit: and did the clicking thing I said work?? I haven't tried because I have since taken down the PC setup. I will try when I get the chance. 0 Quote Share this post Link to post
Kappes Buur Posted March 14, 2018 41 minutes ago, Rocketman said: I don't know what version I use. I think the latest one. Every version of the editor iterations that you download, may it be Doombuilder 1, Doombuilder2, GZDoom Builder, GZDoom Builder-Bugfix, DBX have the editor name and the revision version in the name of the downloadable file. Telling us that you do not know which editor and version you have downloaded and installed is quite unbelievable. Both Dragonfly and I gave you links which help you to use the editor. But my link would have you read and learn, which you obviously are not willing to do. But I give it one more shot at helping you and give you a link to more video tutorials which you hopefully will watch http://doombuilder.com/index.php?p=tutorials For any further help you must specify which editor/version you use and which map format you are trying to create maps. You should make use of the wikis https://doomwiki.org/wiki/Entryway https://zdoom.org/wiki/Main_Page 1 Quote Share this post Link to post
Rocketman Posted March 14, 2018 1 hour ago, Kappes Buur said: Telling us that you do not know which editor and version you have downloaded and installed is quite unbelievable. Both Dragonfly and I gave you links which help you to use the editor. But my link would have you read and learn, which you obviously are not willing to do. OK I don't want to be rude, but A.) I have not used the program since January, when I took it down. I was actually thinking about setting it back up and running it again. B.) Not once did I say that I was not willing to read and learn. I haven't gotten the time to do so. I appreciate your help with this and I will read the links you sent when I get the chance. 0 Quote Share this post Link to post
riderr3 Posted March 15, 2018 Mapping needs a patience. To make a quality map (not just a couple of boxes with monsters), people receive experience for years. The feedback from other people for your maps can be very helpful. Years ago, when I making my first map, I even din't read tutorials, just played out the fun with editor. 0 Quote Share this post Link to post
hella knight Posted March 15, 2018 30 minutes ago, Rocketman said: I have not used the program since January Your original post is from March 9th? 31 minutes ago, Rocketman said: Not once did I say that I was not willing to read and learn It was implied when you were provided with all the tutorials you needed but then ignored them. 1 Quote Share this post Link to post
alowe Posted March 15, 2018 1 hour ago, riderr3 said: Mapping needs a patience. To make a quality map (not just a couple of boxes with monsters), people receive experience for years. The feedback from other people for your maps can be very helpful. Years ago, when I making my first map, I even din't read tutorials, just played out the fun with editor. I think to begin with just having a box shaped room connected to another box shaped room via a corridor and door is enough to get started. Once you've got that bit working then you can rise to greater things (by a lift lol). 0 Quote Share this post Link to post
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