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Custom sky texture.


SayWhatOneMoreTime

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I know how to do custom textures and other thing's but the one thing I can't figure out how to work/do is a custom sky texture.

 

I have tried to do it many times but it never works and I don't know if I'm just doing something wrong but it never works like how I want it to.

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When I want to make a map in Boom Format I just add the sky as a 'normal' texture and use the "Transfer sky to tagged sectors" action.

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Though do be aware that this isn't actually a Boom feature. It was introduced in MBF, but is additionally supported by some "Boom-compatible" ports.

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