damned Posted March 4, 2021 2 hours ago, Insane_Gazebo said: I'm still slowly working away at my giant map and losing my sanity in the process. No worries. We all will lose sanity, when we see this alive. 3 Quote Share this post Link to post
Jacek Bourne Posted March 4, 2021 When will episode 1 be released, or when are you hoping to release it. Unless of course, you don’t have release dates yet? 1 Quote Share this post Link to post
DSC Posted March 4, 2021 10 hours ago, Insane_Gazebo said: I'm still slowly working away at my giant map and losing my sanity in the process. Could even say you are going to become an Insane Gazebo! Fine, I'll throw myself into a real-life replica of Sunder MAP19. 0 Quote Share this post Link to post
Korozive Posted March 4, 2021 (edited) 11 hours ago, Insane_Gazebo said: I'm still slowly working away at my giant map and losing my sanity in the process. If that latest screenshot is an example of you going insane then we don't want you sane for the forseeable future. Edited March 4, 2021 by Korozive 3 Quote Share this post Link to post
Bridgeburner56 Posted March 4, 2021 3 hours ago, Jacek Bourne said: When will episode 1 be released, or when are you hoping to release it. Unless of course, you don’t have release dates yet? Volume 1 (first 2 episodes) is planned for release next year. I'll have a better idea of exactly when in the next 6 months. The main hold up over the last year or so was getting a lot of the assets finished but that's in a much better spot now so we can make a real good tilt at smashing out maps this year. 0 Quote Share this post Link to post
Bridgeburner56 Posted March 4, 2021 Alright time for a proper update :DBastion of Chaos Some of you have heard of my standalone map released last year called Bastion of Chaos and while this is a classic Doom 2 map the plan was always for it to go through a ... metamorphosis. A proof of concept for the style of map that will make up the majority of Age of Hell. It has now been revamped and will slot into episode 3 My how big you've grown All stock monsters, items and decorations have been replaced with Age of Hell assets And the whole thing has been fully tested as a complete map for Age of Hell Including some brand new enemies with unique attack mechanics This will be used as an internal test map and leaked to a few lucky individuals to showcase. Unfortunately the wider public will have to wait till episode 3 is released to play it. The Lord of the Manor It turns out that the Bastion wasn't just manned by some garrison. True power lies at its heart. A power you must face if you are to push further into Hell's corrupt heart ... a power that rages. Still a few things to refine but this is a good representation of what you can expect from the boss encounters in Age of Hell (Warning: spoilers) General progress And then this year has been mostly about working on episode 1 maps tweaking areas and implementing gameplay. Slow but steady progress to actually get maps finished has been the name of the game. I'll do an updated more focused on this (and work by the guest mappers) in the near future but here's a few shots of recent stuff A1M2: The Foreboding Impasse A1M5: The Godless Gate And that's it for now. Next update will hopefully cover some more guest mapper work and a showcase of the lovely new pickup sprites done by TypicalSF. In the background we are still working on the demo map and first official trailer which should be out soon. ... A new age is coming 32 Quote Share this post Link to post
Bridgeburner56 Posted March 6, 2021 A wild finished layout appears! Initial rough playtesting run done on The Foreboding Impasse. Time to inflict it on poor unsuspecting testers >:D 14 Quote Share this post Link to post
Gideon020 Posted March 7, 2021 (edited) Jesus christ preserve me... I definitely need a new laptop... Edited March 7, 2021 by Gideon020 Edit 2 Quote Share this post Link to post
Korozive Posted March 7, 2021 10 hours ago, Gideon020 said: Jesus christ preserve me... I definitely need a new laptop... So you're saying this won't run on my 486? O_o 0 Quote Share this post Link to post
Gideon020 Posted March 8, 2021 10 hours ago, Korozive said: So you're saying this won't run on my 486? O_o It if does, it's probably better than this potato I'm using. 0 Quote Share this post Link to post
Euphoricape Posted April 2, 2021 (edited) 58 minutes ago, Bridgeburner56 said: Actual gameplay?? Illegal Can't wait for this, amazing work Edited April 2, 2021 by Euphoricape 1 Quote Share this post Link to post
adamastor Posted April 2, 2021 2 hours ago, Bridgeburner56 said: Actual gameplay?? Illegal When will we be able to get our hands on this 19.99€ DLC? 1 Quote Share this post Link to post
Rudolph Posted April 2, 2021 Out of curiosity, are all the monster and weapons in the mapset essentially high-quality reskins of their vanilla counterparts or will there be significant differences gameplay wise? 1 Quote Share this post Link to post
Korozive Posted April 2, 2021 Not sure if this was asked already in this thread but is this gonna be slaughter? 1 Quote Share this post Link to post
Gez Posted April 2, 2021 A quick look at the gameplay video above would answer that with a resounding "yes". 2 Quote Share this post Link to post
Liberation Posted April 2, 2021 It is yes, but it is to be noted that BridgeBurner puts alot of effort into the difficulty settings, so UV is perfect for those really into slaughter fights and HNTR is spot on for the more causal doomer. 3 Quote Share this post Link to post
danidf96 Posted April 2, 2021 7 hours ago, Bridgeburner56 said: This looks amazing so far, but the fps looks a little choppy. Will it be like this in the final version or the demo for that matter? 0 Quote Share this post Link to post
Bridgeburner56 Posted April 4, 2021 On 4/3/2021 at 1:57 AM, Rudolph said: Out of curiosity, are all the monster and weapons in the mapset essentially high-quality reskins of their vanilla counterparts or will there be significant differences gameplay wise? A little of both. Some enemies are pretty close to the classics (Cacovore and Bone Reaver are similar to the Cacodemon and Revenant) and some are quite different. The Hellknight replacement is a 4 armed Wendigo that has a volley attack and the Balor (Baron replacement) does a lot more damage and has an aoe splash attack. On 4/3/2021 at 2:25 AM, Korozive said: Not sure if this was asked already in this thread but is this gonna be slaughter? There will be a fair amount of slaughter but the idea is to have a variety of play styles through out the wad. The top difficulties will be hard. Bastion of Chaos is a good bench mark for what to expect as it is now in Age of Hell. But as Lib said there will be a lot of work put into difficulty balancing so as many people as possible can enjoy it. The goal is to make the lower difficulties feel like a massive power trip and not punish the player too much for mistakes. On 4/3/2021 at 5:28 AM, danidf96 said: This looks amazing so far, but the fps looks a little choppy. Will it be like this in the final version or the demo for that matter? The large open area shown in the thumbnail needs a little bit of optimisation but this map runs smooth (on my machine at least). I used a shitty free app to splice the video which would have made affected the quality. I'm seriously thinking about making a low spec version for AoH like I did for Bastion. I'm not committing to it yet but if there is enough demand for it I do want to do that. It'll be done once an episode is fully bug free because editing to full sets will be a chore and a half. 8 Quote Share this post Link to post
Bridgeburner56 Posted May 19, 2021 Been a hot minute since I posted something. Have a sneak peek at the demo map Also I've updated the op to better reflect what this project is, a standalone game. Took me long enough :D 20 Quote Share this post Link to post
SkeletronMK666 Posted June 1, 2021 wow, this truly looks amazying, i love the crusader themed guns! 1 Quote Share this post Link to post
Bridgeburner56 Posted June 5, 2021 First official trailer is OUT 42 Quote Share this post Link to post
Pixel Fiend Posted June 7, 2021 The more I look at the trailer the more I like it. It has more energy than what I've seen in any iteration of Doom. I think blurry particle effects clash a bit with neatly pixelated sprites. I have concerns about performance. It would be good if being able to play Doom Eternal smoothly allowed you to play Age Of Hell without hickups, but it's gzdoom, and I remember the slideshow that happens on big maps in this source port. 1 Quote Share this post Link to post
Philnemba Posted June 7, 2021 Not sure sure how I miss the Discord notification and just finding out from Doomworld forums -_-; 1 Quote Share this post Link to post
Korozive Posted June 8, 2021 11 hours ago, R4E_ said: i wanna play it,but my laptop says no And to think I started playing DOOM on my 486. lol 2 Quote Share this post Link to post
Bridgeburner56 Posted June 8, 2021 9 hours ago, game said: The more I look at the trailer the more I like it. It has more energy than what I've seen in any iteration of Doom. I think blurry particle effects clash a bit with neatly pixelated sprites. I have concerns about performance. It would be good if being able to play Doom Eternal smoothly allowed you to play Age Of Hell without hickups, but it's gzdoom, and I remember the slideshow that happens on big maps in this source port. Bastion of Chaos is pretty much a benchmark for Age of Hell (especially because it's now a part of AoH). If you can run Bastion, you'll be able to run AoH. AoH will also have as many options as we can put in to help with performance. Gib counts will be a big one that we will make available to the player to lower (like Supercharge), but we will see what other clever stuff we can come up with to help make it accessible. And like I've previously said, I will give serious thought to making a full low spec version of AoH. 3 Quote Share this post Link to post
Vince Steel Posted June 8, 2021 On 6/5/2021 at 5:07 PM, Bridgeburner56 said: First official trailer is OUT Where can I preorder this? 0 Quote Share this post Link to post
sapphics Posted June 8, 2021 7 hours ago, Bridgeburner56 said: I will give serious thought to making a full low spec version of AoH. A true man of the people. /salute 1 Quote Share this post Link to post
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