Honkday - Kinetic (co-lead), Phoenyx (co-lead), taviow,... A WAD created for Daerik's birthday. Maps are largely centered around being small but challenging, | |
Hell on World Tour - Various: See the text at the bottom for m... A community made Doom 2 mapset in level sets around real world locations, the locations where each mapper lives to be more precise. A list of maps with author descriptions and other info is at the bottom. | |
Snow Way Home - Waffle House Team It's that time of year again when the days are getting shorter, the air is getting colder, and your driveway freezes over into a sheet of ice thick enough to fracture something after you slip on it while trying to get to w... | |
Oblitera - John Carrell (J-Force) A Boom-compatible 6 map mini wad for Doom 2. Doomguy must infiltrate a UAC warp facility hidden deep in the mountains. The warp terminals have been left open allowing hellspawn to invade. You must go through each warp term... | |
Corrupted Base - SylvieWylvie This map originally had the gimmick of being a deathmatch map, and a functional single player map, but it didn't work. So, I scrapped it, converted it to a deathmatch-compatible format, and decided to upload it on its own! | |
Tristan's Wacky Adventure - Tristan Chenault i added a bunch of funny and cool custom textures in this wad. a lot of them are jokes most players won't get but its whatever. | |
Reconditus - Yugiboy85 Reconditus is a 4 map (+ epilogue) mapset that started circa 2021. This mapset takes place in a world where temple-like structures have been slowly assimilated by tech/alien stuff. What is the meaning behind this mys... | |
NEW PROJECT - Ron Racers A WAD i made back in late 1994, decided to upload it for archival purposes, features 15 maps | |
Glorieux Combat - Edwige "LaButineuse" Duvette My second map i created. A classic map for Doom 2 inspired by "The Ultimate Doom Thy Flesh Consumed" with many traps and secrets. There are fights with various monsters. | |
Dyplya - Ammar Ebbini
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Killing Time Resurrected SDK 1.0 - Nightdive Stu... This is the editing SDK for Killing Time Resurrected. See SDK.txt for a description of each subdirectory's contents. | |
Pirate Doom II - Darch A sequel to the 2014 swashbuckling adventure, Pirate Doom. More maps, more hats, more moustaches, more beards! | |
The Smoking Dog [part2] - Pablo Dictter 7 levels for zdoom [udmf format] + secret map | |
Semper Fidelis - Chris Hansen These levels are what I managed to create of a much grander vision, that sadly didn't materialize. Maybe it's because I got fed up with all the fiddly detail, the constant and time consuming procress of getting the voodoo ... | |
First Strike Still Deadly - Donnel "Jazzmaster9" Enriquez A set of 3 Limit Removing (with UMAPINFO support) Levels for Doom 2. | |
Old Factory - Ear1h Fixed version of the 10th map that took 7th place at Speedmapping #25 (original take 4 hour). The theme of the map is oppression and mesanisms. Fixed a huge number of bugs and errors | |
Ear1h Orbital Station - Ear1h First speedmapping I tried and also the first map I posted on the forums(iddqd). Also the first speedmapping i tried. | |
Mr. Reed's House - Chentzilla This level is based on the house of the deceptively charming Mr. Reed from the 2024 movie Heretic. For more movie-like experience, you should probably play in co-op, but the game was tested in single-player only. | |
Parallel Doomensions - Various DoomWorld community project of Quake 1 styled maps with bespoken music credits by John S. Weekley and Josie Bullock. | |
Immortalis - James Gadbury A 'run n gun' 3 map medley for Doom II. Simple, flowing gameplay with some backtracking & secret hunting. Clean & 'classic' base & outdoor aesthetic, with some visual flourishes. A basic 'sense of place' and atmosphere t... | |