Title: |
NewDoom v1.1 |
Filename: |
combos/new110.zip |
Size: |
956.04 KB |
Date: |
03/29/97 |
Author: |
Kyle Mathews |
Description: |
Makes an already great game even more interesting and fun |
Credits: |
ID Software for making Doom. |
Base: |
Different Graphics |
Build time: |
2 Months (And not that many hours each day either). |
Editor(s) used: |
WinTex v3.4 |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is awful. First off he made some sort of strange hi res sargent sprites that don't work, made the standard zombie use the player sprites, and did some little mods to the imp. The weapons have crosshairs and the rocket launcher is "shoulder mounted," and by that I mean he rotated the rocket launcher graphic 90 degrees. He also took the liberty of adding a level to go with this, which is as beutiful and well designed as a piece of crap. The only saving grace is the semi-cool looking chaingun graphic. | x |
View new110.txt
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