Title: |
Tactical Chainsaw, Pistol Start Enforcer and Stocked Player |
Filename: |
combos/ph_stuff.zip |
Size: |
14.25 KB |
Date: |
05/29/11 |
Author: |
James "Phobus" Cresswell |
Description: |
A collection of 3 tiny files I've put together. Two of them are useful for having altered playstyles, the tactical chainsaw is just for the fun of it.
TacticalChainsaw.wad - Swaps the Chainsaw out for a Tactical Chainsaw, which functions as the normal chainsaw (unless it doesn't have a blade), but the alternate fire launches the blade as a low-gravity affected ripper projectile doing 40 base-damage. Designed as a powerful last ditch tool to get yourself out of a tight spot. Ammo is limited, and there's not that many chainsaws laying around in your standard Doom map in any case, so be careful when you use it. You can reuse the blades if you collect them again, though the reload is quite slow.
PistolStartEnforcer.wad - Swaps the rarely played NIGHTMARE! difficulty for a UV Pistol Starts difficulty, which is the same as Ultra Violence, but you start each map afresh with a pistol-only start.
StockedPlayer.wad - Starts the Doom player off with all weapons, a backpack and some ammo for each weapon - mostly intended for those co-op sessions where loading a saved game won't work for some reason, but you can remember which map you were on. Obviously best for difficult maps. |
Credits: |
id Software (Doom); Randy Heit and other contributors (ZDoom); Csabo (XWE); Microsoft (MSPaint); Blue Shadow and CommanderZ (advice and testing) |
Base: |
New from scratch (Tactical Chainsaw obviously based on Dooms Chainsaw) |
Build time: |
7-8 hours total |
Editor(s) used: |
XWE, MSPaint |
Bugs: |
None. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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walter confalonieri
| The tactital chainsaw is pretty funny | x | |
Anonymous
| awesome | x | |
Anonymous
| The chainsaw mod is pretty neat... 3/5 | x |
View ph_stuff.txt
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