Title: |
id Map01 |
Filename: |
idstuff/doom2/idmap01.zip |
Size: |
21.91 KB |
Date: |
10/13/96 |
Author: |
American McGee |
Description: |
clean deathmatch level |
Credits: |
John Romero for dying so well during testing |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DoomEd Ver .92 |
Bugs: |
Of course not... if there are some they'll be fixed in two weeks. |
Rating: |
(31 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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joe-ilya
| I like the visual style. | x | |
Anonymous
| A classic map with nearly official status :) | x | |
Anonymous
| WAT JUST GIVE IT A 5/5 UEAH BITCH | x | |
Kapanyo
| One of the greatest Deathmatch maps ever constructed. More people should know about it! My only complaint is that the bfg is too easy to get. Also, I don't recommend playing with bots, even on Nightmare. The level is too terrainy or something for their little bot brains. c: | x | |
Anonymous
| Reminds me so much of MAP14 of DOOM2, which McGee also designed. | x | |
Anonymous
| Heretic: Shadows E6M3! | x | |
Anonymous
| American made the absolutely cleanest, most perfectly crafted levels for Doom (sorry John, Adrian). ; )
This is my favorite and has since become a much sought-after level because it is so good. | x |
View idmap01.txt
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