Title: |
Poisonous Prison, or Get Poised |
Filename: |
levels/doom/0-9/1pois1.zip |
Size: |
58.21 KB |
Date: |
10/29/04 |
Author: |
Jon Landis |
Description: |
O.K. Here's the story. You were sent to rescue two of your friends. They were captured by an enemy ship, piloted by Cacodemons and placed in a high security prison. You beam into the prison only to realize that your friends have been genetically altered and are waiting for you, in their cells, with shotguns. You call for backup, but nobody responds. You are trapped in the Cacodemon prison. Be careful not to trip the alarm system... |
Credits: |
ID software for some of the ideas for this level. I took the armor secret from the level, Gotcha, from DOOM II. I took the blue skull key fencing idea from The Inmost Dens, DOOM II. Took the Marble Face Pillar from The Courtyard, DOOM II. |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(11 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| For the age of this map, this one was pretty nice to play, even though there is some trial'n'error. Plus, with sourceports, I was cheating accidently by jumping using mouselook. I also wish there would be a more complex design and maybe an outter area. But whatever. 4/5 - Zedek | x | |
Anonymous
| It was ok. The level was confusing. | x | |
Anonymous
| this one really tickled my penis in a way that made me cream steam. great orcs and arca major equals pleasurable satisfaction in the real world ain't it!? | x | |
Anonymous
| hard as hell for me! | x | |
Anonymous
| A very interesting map from the legendary Jon Landis. Tricky and challenging. | x |
View 1pois1.txt
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