Title: |
Forsaken Compound |
Filename: |
levels/doom/Ports/a-c/compound.zip |
Size: |
1.84 MB |
Date: |
05/12/24 |
Author: |
Ivymagnapinna |
Description: |
A 1-episode wad for Doom 1 set in a tech complex integrating itself into Hell. There's blood in the pipes, flesh in the machinery, and the walls won't take their eyes off you. Balanced with both continuous play and pistol starts in mind. Gameplay is slaughtery in some parts, simple and atmosphere/puzzle-oriented in others, I'd say it's definitely harder than your average Knee Deep in the Dead-style wad. I aimed for a sense of difficulty progression and progression through locations/themes, but I've got no story for any of these maps. Use your imagination. |
Credits: |
Custom palette: Dir Custom music: Lippeth, Dragonfly, Cammy, L.A. Sieben, Snaxolotl, Jimmy, Varis Alpha, Tristan Clark, Xulgonoth, decino, Lee Jackson Custom sfx: DOOM 64, DOOM 3 Playtesting: fefor, ilker, Hayden49 Big thanks to the people of The Entryway discord server for supporting and showing interest in my project! |
Base: |
DOOM |
Build time: |
worked on for ~4 months, on and off |
Editor(s) used: |
Ultimate Doom Builder, SLADE, Krita |
Bugs: |
possible softlock and unintended switch press in E1M5, possible to trigger the all-ghosts bug in E1M9 (use -cl9 if you really wanna be safe) |
Rating: |
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Download mirrors:
/idgames protocol:
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View compound.txt
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