Title: |
WooD |
Filename: |
levels/doom/Ports/d-f/dai-wood.zip |
Size: |
128.5 KB |
Date: |
12/01/16 |
Author: |
Walter "Daimon" Confalonieri |
Description: |
A level i made for the BotB contest, where the purpose was to create a single map for vanilla Doom or Boom, so i've decided to create this map.
Is an abstract structure made out mostly from Wood / Vines / Rock textures sets in a floating place in fucking somewhere. Unluckily for you, i've going in this map with a pretty much random layout approach, so sorry if you found yourself lost. |
Credits: |
ID, for the fancy game! My family BotB for hosting the Doom 'n' Boom contest People at Doomworld and BotB for testing and feedbacks rwdpa for the demo |
Base: |
new from scratch |
Build time: |
3 days more than less for map02, a week with making a fixing map01 |
Editor(s) used: |
Doom Builder 2, slade3, WadMangle |
Bugs: |
some slime-trails |
Rating: |
      (9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
     | fun map | x | |
rdwpa
     | My demo goes out of sync because the wad has been updated since the recording. :P | x | |
Zalewa
     | OK map; can be beaten on auto-pilot. | x |
View dai-wood.txt
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