Title: |
Lockjaw |
Filename: |
levels/doom/Ports/j-l/lockjaw.zip |
Size: |
1.58 MB |
Date: |
04/08/23 |
Author: |
CompblueWaterfall |
Description: |
Lockjaw is an Episode 1 replacement for The Ultimate Doom meant to be played with a MBF-compatible source port (Boom line actions are used as well as MBF's Sky Transfer). Rather than trying to be a retro D1 throwback, Lockjaw's gameplay and sometimes aesthetics are largely inspired by Doom 2 megawads such as Alien Vendetta, Scythe and Jenesis among others. Most levels should be short and not too difficult to exit, but getting max kills may be a bit more challenging. Many of the secrets are non-trivial to grab, though not designed to be especially obscure; some require precise platforming. |
Credits: |
id Software for Doom; all authors of the music used herein (see at the bottom); Team Eternal for the railing texture; whoever made Hell Revealed's SKY2; whoever made the DSPLASMA replacement sound |
Base: |
New from scratch |
Build time: |
~3 months on and off |
Editor(s) used: |
SLADE 3, Doom Builder 2, Bitmap Font Writer |
Bugs: |
Hopefully none x_x |
Rating: |
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Download mirrors:
/idgames protocol:
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View lockjaw.txt
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