Title: |
DEMISE |
Filename: |
levels/doom/Ports/megawads/demise1.zip |
Size: |
2.42 MB |
Date: |
10/05/16 |
Author: |
Nathan Pagliaro |
Description: |
One man, one difficulty and a lot of demons. Battle you way through against demons in order to escape Mars. |
Credits: |
None |
Base: |
New levels from scratch |
Build time: |
About a year including breaks. |
Editor(s) used: |
Doom Builder 2, Slade 3, Photoshop |
Bugs: |
None I know of. |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/halfstar.gif) ![](images/emptyhalfstar.gif) (16 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | Horrifyingly huge expanses of rectangular rooms connected in room-corridor-room layouts all sharing the same sector height. Obscenic usage of bullet-spongey enemies that are very easy to avoid. I skipped around few maps, but they're all the same. It's not an achievement to create a full megawad when every map looks like it took 60 minutes to create. I'd rather play one map that was created in the same time as this megawad (a year). | x |
View demise1.txt
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