Title: |
Shotgun Symphony |
Filename: |
levels/doom/Ports/s-u/sgnsym.zip |
Size: |
2.14 MB |
Date: |
01/07/19 |
Author: |
Steve Duff aka Steve D |
Description: |
An oldschool mapset for E1 of Ultimate Doom, in the combined E1/E2 style of Fava Beans, but much more violent. Mapset is optimized for pistol start, though there are occasional goodies for continuous players. Every map exits directly into the next, creating a single, giant facility. |
Credits: |
Paul Davidson for Hellmaker, CodeImp for Doom Builder, and id for Doom, of course |
Base: |
New from scratch |
Build time: |
Eons |
Editor(s) used: |
Hellmaker v. 1.2B2, Doom Builder 2, GZDoom Builder, Slade 3, XWE 1.16, Paint Shop Pro 9 |
Bugs: |
None |
Rating: |
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Download mirrors:
/idgames protocol:
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View sgnsym.txt
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