Title: |
Solitude |
Filename: |
levels/doom/Ports/s-u/solitude.zip |
Size: |
49.45 KB |
Date: |
10/27/11 |
Author: |
Matthew C. (Chubzdoomer) |
Description: |
A Containment Area-inspired level with an oldschool style that combines the original level's music and abundance of crates with a few surprises of its own. This is one of the first maps I ever completed and what I consider to be the first time I truly "got" what it took to make a non-linear map with elements of exploration and branching paths. |
Credits: |
None |
Base: |
New from scratch |
Build time: |
Roughly three weeks |
Editor(s) used: |
Doom Builder 2 |
Bugs: |
None |
Rating: |
(10 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
playerlin
| Nice map, I feel this one is better than id's E2M2. But little annoying by the secrets. 4/5 -playerlin | x | |
Anonymous
| Quite nice - reasonably non-linear, manages to capture the E2 style well. E2M2 was probably selected for the music. My only complaint is the apparent use of "usable-only-once" lifts for secrets. 4/5 - ZZ | x | |
Anonymous
| I like levels with crates, just too little ammo and especially health. 3.5/5 - Optimus | x | |
Anonymous
| I actually really enjoyed this. Great for an early effort! 4* -Phobus | x | |
Anonymous
| Impressive | x | |
Anonymous
| too little health otrw decent 3/5 | x | |
Anonymous
| E2M2 is really annoying, but good map 4/5 | x |
View solitude.txt
|