Title: |
Waste Vats |
Filename: |
levels/doom/Ports/v-z/wastevat.zip |
Size: |
84.5 KB |
Date: |
05/11/11 |
Author: |
stewboy |
Description: |
After making my DTWID map, I was in the mood for another e1-style map, and for some reason I wanted to make it with Eternity, so I did. |
Credits: |
The Eternity team, of course! Also to those who helped test. |
Base: |
New from scratch |
Build time: |
A couple weeks, on and off |
Editor(s) used: |
Doom Builder 2 |
Bugs: |
There's at least a couple spots where you can see enemies, but you can't shoot them, and they can't see, hear or shoot you, because you're looking through a portal and Eternity doesn't allow this yet. It may in the future though - this is why you are recommended to use the latest version. |
Rating: |
      (6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | Portals allow some interesting architecture but it's goofy how the monsters can't see you through them. Should have used some kind of forcefield texture or maybe transparent windows to "explain" this limitation. | x | |
Anonymous
     | Hidden door should not drive a way. I reached deadend. Where is the yellow and blue key? | x | |
Anonymous
     | Nice map, the portal effect in Eternity engine is nice but too bad it's not my taste(means the engine even it's good, I just can't stand software renderer anymore :p),some annoying fights but not serious problem. 4/5 -playerlin | x |
View wastevat.txt
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