Title: |
CROSSING ACHERON 1.666 |
Filename: |
levels/doom/a-c/acheron6.zip |
Size: |
56.92 KB |
Date: |
12/02/05 |
Author: |
John W. Anderson (aka Dr. Sleep) |
Description: |
This is CROSSING ACHERON for DOOM v. 1.666. I have updated some textures, added new monsters, and completely revamped and added whole new areas. This is the level as I originally intended it, and I hope that you enjoy it.
As in my first level -- DANTE'S GATE -- I have tried in CROSSING ACHERON to achieve a gaming atmosphere that is not only fast-paced (once the fur starts to fly), but just plain creepy. Once again, I went for the aesthetics (you know: The Look); but this time, I also tried to keep the game from being too easy. I think the level is just as enjoyable (if I do say so myself) in DEATHMATCH as in Single-player and Coöperative modes.
CROSSING ACHERON (pronounced 'ak eron) is part of a series that began with DANTE'S GATE. For any of the two or three of you out there who have read Dante Alighieri's THE DIVINE COMEDY -- or even only "Inferno" -- I'm sure you've been able to appreciate the many allusions to this work in DOOM. I have tried to take a tack of my own along the same lines. (I do this not only because I think the idea is neat, but so that people will think that I'm very clever.) I'm not so naïve as to expect everyone to rush out and get a copy of "Inferno" (I mean, it IS pretty tedious stuff, at times), but it's well worth the read -- and a little patience is a virtue that is often well-rewarded.
(By the way: Acheron is a river in Hell (basically). But don't look for any rivers in here: I tried it several different ways and just wasn't convinced.)
Thanks. Hope you like it. |
Credits: |
Raphaël Quinet and Brendon J. Wyber for DEU 5.21; Colin Reed for BSP v1.1w (can't DEU without it); Peter Monks for TED/Doom Endoom Data Editor 1.2 War Machine for endless Deathmatch tests (am I getting any better?); Terry C. Ramey and Sebastian Kirke for BETA critique and other witty and useful suggestions; Patrix for being such a swell guy And, of course, those id guys |
Base: |
Remake of CROSSING ACHERON for DOOM 1.2 |
Build time: |
A really, really, really long time |
Editor(s) used: |
DEU 5.1, 5.21, and 5.21GCC by Raphaël Quinet & Brendon J. Wyber |
Bugs: |
Rush Limbaugh (none that I know of) |
Rating: |
(8 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Good shit. More please. | x | |
Anonymous
| Legendary update of a legendary level. | x | |
Anonymous
|
needs more detail. | x | |
Anonymous
| Classic. BTW: http://www.doomworld .com/idgames/index.p hp?id=502. 5/5 - Belial | x | |
Anonymous
| Great map, I can't belief this wasnt in the archives already | x |
View acheron6.txt
|