Title: |
Bites the dust |
Filename: |
levels/doom/a-c/bitedst2.zip |
Size: |
33.03 KB |
Date: |
11/20/04 |
Author: |
Scott McCreary |
Description: |
Includes a jail, a pit, a cage, and bridges. |
Credits: |
Ray Tolksdorf for testing this level |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
Deu 5.21, DoomEd |
Bugs: |
None that I know of. |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I enjoyed it: there is a lot of monsters and stuff to kill them with, cool outdoor area, nice "3D" environment at the start, funny music. | x | |
Anonymous
| pretty dumb and easy. music is stupid. | x | |
Anonymous
| This is from June 1994. It includes "a jail, a pit, a cage, and bridges", according to the readme - I only saw one bridge. The level starts off indoors, with an angular and poorly-textured 1994 sort-of techbase (without much tech). Then you go outside. There's a cyberdemon in an enclosed space, but you have a BFG, masses of ammo, and invincibility if you're quick. The level is absolutely no fun to play or look at or think about or write about; it's just very bland. | x | |
Anonymous
| Hey, at least the music is cool 2/5 | x |
View bitedst2.txt
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