Title: |
B21.WAD |
Filename: |
levels/doom/a-c/bobme21.zip |
Size: |
77.12 KB |
Date: |
07/02/06 |
Author: |
BOB CARTER a.k.a. Robert Kiana Carter |
Description: |
EPISODE 2 Mission 1, setup to play deathmatch with alot of ways back to the same point. Enough creatures to get in practice to be the DOOMMASTER. This is a tickler (sample) of my next episode. My previous episode is BOBKDV_2.ZIP-Bob's Kneedeep (9 levels). Look for the episode BOBTSH.ZIP-(Bob's The Shores of Hell) soon!
Enjoy! |
Credits: |
The person who created Octogon.wad for his eight sided room idea. [Note by the uploader: It's OCTAGON.WAD by Brian McKimens, avaiable at /levels/doom/m-o/octagon.zip in the /idgames -archives.] Friends who took the time to play death- match with me. |
Base: |
New from scratch |
Build time: |
Alot hours |
Editor(s) used: |
DEU521 and BSP11 and REJECT |
Bugs: |
None |
Rating: |
    (4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | It's not that bad, the map has some enjoyable areas. But, overall, it is a standard 1994 map without major interest. --- 2/5 | x | |
Anonymous
     | Good: Very large and very non-linear; I got to see the Long Wall error! Bad: I got to see the Long Wall error; Huge, mono-textured, featureless halls and rooms; Excessive manuevering room and tons of supplies kills the challenge; Probably too big for DM; Some texture misalignments and poor texture choices. Overall: I'm glad I didn't buy "The Lost Episodes of DOOM" for this. 1/5 -VV | x |
View bobme21.txt
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