Title: |
Break-in |
Filename: |
levels/doom/a-c/breakin.zip |
Size: |
29.37 KB |
Date: |
12/03/04 |
Author: |
Bob Minnick |
Description: |
Break In. Simply put, you've been sent on a mission to Break into Monster HQ. Your goal? Get out alive! Slugfest galore! |
Credits: |
my dedicated albeit, dead band of playtesters. |
Base: |
New from scratch |
Build time: |
About 50 hours, plus playtesting |
Editor(s) used: |
DoomEd Ver 2.60 Beta 4 |
Bugs: |
None, but if you find any, please let me know. |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Ugly, and not very interesting. The progression is okay, and there are traps everywhere, but these traps are much too easy. The finale could be challenging if you rush into it (or if you don't know how to strafe). Overall, not worth your time. --2/5 | x |
View breakin.txt
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