Title: |
CAVE COMPLEX |
Filename: |
levels/doom/a-c/cave.zip |
Size: |
29.28 KB |
Date: |
05/23/05 |
Author: |
Dominic Anello |
Description: |
Under ground complex with a few interesting puzzles and great lighting effects |
Credits: |
DEU authors Andrew Anello |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
DEU ver 5.21 |
Bugs: |
none |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A mix of ideas and themes make up this little map. Almost half of the map's monsters are fought in a teleporter trap. The rest is nothing special: small rooms and corridors with a mix of weaker monsters, and a Cyberdemon confrontation with a twist. The architecture is very bare, though I wouldn't call it ugly. 100% kills is impossible, because you are forced to "choose paths" at the end. --2/5 | x |
View cave.txt
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