Title: |
The Big Scary 'Doughnut' Lift |
Filename: |
levels/doom/a-c/claus_02.zip |
Size: |
136.4 KB |
Date: |
09/25/94 |
Author: |
Claus Nielsen |
Description: |
Well, it's actually not that hard to get to the exit, but can
you do it with 3 x 100% - without cheating?! |
Credits: |
Peter Bendixen and Peter Madsen; always more than willing to
test my levels - (that was a joke)... Also many thanks to the
makers of DEU and IDBSP, whom without this wouldn't exist.
Oh, and of course Id Software - but that goes without saying. |
Base: |
Totally new level. |
Build time: |
Let me see; 6 days... and 6 nights! |
Editor(s) used: |
DEU521GCC, WAD_DWD and IDBSP10 - Great tools! |
Bugs: |
None that I'm aware of... Okay, okay - there are some nasty HOM effects at the end, (try standing on the bridge and look back - on the other hand, don't try it); but I can live with it, and if you can't, well, that's just to bad... |
Rating: |
(5 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Solid map for the day, bit dated now. Small 3* | x | |
Anonymous
| 2 votes, in total 0*??? Nofi, but you voters definitely should start trying to understand history. Because this is made in Sep 1994, those MS-DOS times with horribly slow 486/33 PCs with 320x200 graphics, but without stuff author could only dream about, like modern lightning-fast hardware, DB2 and 2015 style guides. Having said that, author did a very good job in creating an adventure which offered a lot 1994 players desperately wanted. Rated as 1994 map: solid 4*, because playing it gave a lot of fun. | x | |
Anonymous
| Waste of time. | x | |
Anonymous
| This is one of those levels that's based around a large central lift that has passageways branching off. The passageways lead to mazes. This author had a thing for mazes. Some of the corridors are curvy, but they are mazes nonetheless. Single-file corridor mazes pitting you against one monster at a time. Bare textures, no detail. You sir are no Jack Kennedy. | x |
View claus_02.txt
|