Title: |
The Court Yard |
Filename: |
levels/doom/a-c/cortyard.zip |
Size: |
20.57 KB |
Date: |
07/06/94 |
Author: |
Maurice Ormon |
Description: |
A tough basement, a fun maze, and a couple of teleports. Nothing too hard. |
Credits: |
Doomed by Geoff Allan (way to go Alberta!) |
Base: |
New from scratch (it probably shows!) |
Build time: |
More than I'll admit |
Editor(s) used: |
Doomed 2.6B |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This awful map consists of a big hellish area with small side areas where most of the action takes place. The progression is consistently painfully stupid. For example, you are sometimes forced to find *the correct side* of a 4-sided teleport to allow you to progress, or a completely unmarked secret to be able to teleport out of an area. In addition to this, the map looks randomly thrown together (well, the red key area was okay) and is very dull to play. --1/5 | x |
View cortyard.txt
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