Title: |
E1M20010.WAD |
Filename: |
levels/doom/d-f/dmbash.zip |
Size: |
9.73 KB |
Date: |
04/13/07 |
Author: |
Albert Eric van der Most |
Description: |
This level is a nice one for multi-player cooperative monster bashing. It is not suited for deathmatch players. They will be dead allmost immediately.
The layout of the area is quit simple. But the monster bashing is fun. Four supermonsters (one in single-user play). Hordes of imps, sargeants, and troopers. Allmost no bonusses, but lots and lots of weapons and ammo. Some small traps.
This is the first DOOM-level I designed. |
Credits: |
The wonderful people who built DOOM. |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
DEU 5.10 |
Bugs: |
None, but please let me know if you find any. |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/qstarfarleft.gif) ![](images/emptyqstarmidleft.gif) ![](images/emptyhalfstar.gif) ![](images/emptystar.gif) (4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | It sucks, but is a quick blast fest that makes use of all weapons. Has a very good time to crate rating otherwise. 1/5 -z34chris | x | |
Anonymous
![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | This is from May 1994. It's poor. The level is just a series of undetailed square rooms, with lots of trees dotted around (which makes navigation a pain). There are 100-odd monsters, mostly weak ones, with a spider. The map is basically a simple zig-zag maze; it only takes about forty seconds to run to the exit. It has no real gameplay, and it's not interesting as a historical artefact. | x | |
Anonymous
![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | Sucks ass. 1/5 - Optimus | x |
View dmbash.txt
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