Title: |
Dave.WAD |
Filename: |
levels/doom/d-f/dmdave.zip |
Size: |
19.13 KB |
Date: |
01/12/05 |
Author: |
David Bruni |
Description: |
This is a practice level I made to try out the Doom Editor-The Real Thing. |
Credits: |
id, for making DOOM and Geoff Allan for making The Real Thing Editor so easy to use. |
Base: |
New from scratch |
Build time: |
less than 20 hours |
Editor(s) used: |
Doom Editor-The Real Thing |
Bugs: |
none that I know of |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/qstarfarleft.gif) ![](images/emptyqstarmidleft.gif) ![](images/emptyhalfstar.gif) ![](images/emptystar.gif) (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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mallo
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | I still don't know what opened the ending door :V | x | |
Anonymous
![](images/star.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) ![](images/emptystar.gif) | A small, ugly, marble area, with only a few attempts at any varying architecture -- a couple of ledges, some stairs -- and a small, headache-inducing, blinking "hell" section. That's all there is. One decent attempt at a staged fight, though (a door opening to reveal demons charging at you). One of the secrets is completely impossible to find outside of trial-and-error, i.e. pushing every single wall in the map. Fun, huh?... Avoid. --1/5 | x |
View dmdave.txt
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