Title: |
COLONY_1.WAD |
Filename: |
levels/doom/deathmatch/a-c/colony_1.zip |
Size: |
174 KB |
Date: |
09/20/94 |
Author: |
Dan Anderson Ringdancer, Night...an all around guy... DR.I.M.DEMENTED. (Doc!) Thanks guys.. |
Description: |
This is a DEATHMATCH 2.0 pwad. Please play this wad with -altdeath only. You will lack the necessary ammo with origional deathmatch rules. All weapons are accessable and a marked exit is included. Monsters: CYBE! Just to keep you on the move. For BEST results, Play a four player net, ultra-violence, with respawn switched ON! Complete with its own SkyLight Dome Ceilings! |
Credits: |
Brendon Wyber and Raphael Quinet for DEU. Per Allanson for his GCC port of DEU. Collin Reed for BSP. Bill Neisius for DMGRAPH, DMMUSIC, DMAUD pinder2@griffin.emba.uvm.edu for the great stars.gif snapshot. J.S. BACH author of space.wad for glass texture idea. Internet people And MOST of all...those guys at ID!! For putting together the most incredible, editable game! Thank you! |
Base: |
New level from scratch |
Build time: |
Many! :) level had major re-construction due to "viscplane errors" AARGH! |
Editor(s) used: |
DEU 5.21 gcc, BSP 1.2x, DMMUSIC10, DMGRAPH11 DMAUD11 |
Bugs: |
no known bugs with 1.5, 1.6 ( some HOM with V. 1.2 UPGRADE!) |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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View colony_1.txt
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