Title: |
SPACE.WAD |
Filename: |
levels/doom/deathmatch/d-f/dmspace.zip |
Size: |
72.61 KB |
Date: |
06/09/94 |
Author: |
Chris Badger |
Description: |
DeathMatch on a mini Space Station! |
Credits: |
None |
Base: |
New level from scratch |
Build time: |
About 6-8 Hours. |
Editor(s) used: |
DEU 5.1 and BSP 1.1 |
Bugs: |
None |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Surprisingly the map isn't that bad, by 1994 standards. I first played this in dmd2die.wad, where it's map30. Unlike most DM maps from this era, you might actually find the other opponent, which is a plus. | x | |
Anonymous
| This is an early DM map that, while terribly executed, has some very interesting ideas that probably inspired later authors like Roger Ritenour. The glass texture is ruined by Doom 1.666 and was later fixed in id=937. On another note, this wad has the same exact Terminator 2 Shotgun sample that would be used (illegally) in the Playstation Doom port. 2/5 for '94 | x |
View dmspace.txt
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