Title: |
Hangar v3.0 |
Filename: |
levels/doom/deathmatch/g-i/hangar30.zip |
Size: |
47.85 KB |
Date: |
03/05/96 |
Author: |
"KAMIKAZI" Chris and Michael Niggel |
Description: |
Alright, you're all wondering, "why is the first level in DOOM called 'Hangar?' when it really isn't a hangar or anything like one?" Well, now it is. Hangar features new textures, secret areas, a good playing field, and above all, it's a cool place to deathmatch in! |
Credits: |
The creator of Waded, Matt Ayres, and the many creators of DEU. |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
WADED v1.42, DEU v5.21, WACKER beta7, TED |
Bugs: |
None! |
Rating: |
    (2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | This level has a big long runway and a large hangar with a few rooms around the edge; it's much too wide-open to work as a deathmatch arena, and there's no challenge in single player. But the design is nice and nostalgic, and I liked the extra touch of having tyre marks on the tarmac. There are a couple of simple but cute secrets, especially the obvious one right at the start that I nonetheless missed. | x | |
Anonymous
     | Although this wad has been placed in the deathmatch folder, it's a single-player map as well. Despite missing detail (Hey, it's from '96 after all!) and some linedef errors in the beginning, this is quite good. -- 3/5 | x |
View hangar30.txt
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