Title: |
MAXFRAG.WAD |
Filename: |
levels/doom/deathmatch/m-o/maxfrag.zip |
Size: |
31.5 KB |
Date: |
08/04/94 |
Author: |
Brian Dunham |
Description: |
Quite effective Deathmatch level utilizing responsive logistical projection and mobility. (What that means is you'll be running around like a bunch of squirrels on Prozac.) |
Credits: |
id, DEU, BSP, and Paul Engel for great new sounds. |
Base: |
New level from scratch |
Build time: |
Couple days |
Editor(s) used: |
DEU, BSP, and DMAUD |
Bugs: |
None |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| This is dated 4/08/1993 - That can't be right, but it does seem very old. Terrible texturing, not so great layout, but it's typical 1994 stuff. | x |
View maxfrag.txt
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