Title: |
DeathTown |
Filename: |
levels/doom/deathmatch/s-u/thepit.zip |
Size: |
47.19 KB |
Date: |
08/17/95 |
Author: |
Daniel Griffiths |
Description: |
Kick ass WAD for deathmatch, smaller area than all my other WAD's but hey it's better for two players to actually see each other once in a while!!!
Based in a relatively small city/town surrounded by an acid moat. Each building can be entered to pick up weapons and gain vantage points of nearby streets. Fast and action packed. |
Credits: |
Who else?? Did it all myself mate! Well thanks to Id, for the kick ass engine. BTW can't wait for QUAKE hehehehe..
I guess i'll thank damo for being such a good loser.. umm opponent in deathmatch testing. Drop him a line on:
s9407343@yallara.cs.rmit.edu.au and tell him to get a new f#$ken keyboard! |
Base: |
d in a relatively small city/town surrounded by an acid moat. Each building can be entered to pick up weapons and gain vantage points of nearby streets. Fast and action packed. |
Build time: |
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Editor(s) used: |
DEU 5.21, BSP12X node built. |
Bugs: |
None that i know of, but only playtested deathmatch for 10+hours hehehehehe. Too much spare time i say! |
Rating: |
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Download mirrors:
/idgames protocol:
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View thepit.txt
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