Title: |
Horus |
Filename: |
levels/doom/g-i/horus.zip |
Size: |
46.17 KB |
Date: |
01/29/96 |
Author: |
Nermin Radaslic |
Description: |
Just one of a thousand PWAD's out there. Hope you enjoy it. |
Credits: |
Renaud Paquay (WinDEU32 5.24) Raphael Quinet (WinDEU32 5.24) Brendon J Wyber (WinDEU32 5.24) and of course, the great id Software team. |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
WinDeu32 5.24 |
Bugs: |
None |
Rating: |
     (9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
     | Cool 4 door hub, very good architecture, interesting progression and good use of triggers. But it's too easy with a serious oversupply of plasma and rockets. | x | |
Anonymous
     | Between short and medium sized in-house brick style level. Layout is quite rectangular, texture use spare with a lot of clearly visible misalignments. There is little ambiance. Gameplay @ UV is simple and not very inspiring to say the least; the use of poor monster placements and large slimed areas adds to that. One secret is just an empty square. Overall I don't understand at all why this got 6 anon votes (mine is vote #7) with an average of 5*, because it is at best mediocre. | x |
View horus.txt
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