Title: |
jcm1-16.zip |
Filename: |
levels/doom/j-l/jcm1-16.zip |
Size: |
399.96 KB |
Date: |
01/10/20 |
Author: |
JC MegaByte |
Description: |
"This is an updated version of JCM1.WAD - rebuilt with RMB and BSP for optimum speed. Demos re-recorded: now compatable with DOOM 1.6! Over 80 hours of work. Multiplayer and deathmatch ready. Highly rated!"
See JCM1-16.DOC for details. Includes v1.6 demos by the author for all nine levels - three in JCM1-16.WAD, the rest as separate WADs in \demos subfolder |
Credits: |
Funduke, Perseus and RL for the 1994 love. |
Base: |
New from scratch |
Build time: |
80+ hours |
Editor(s) used: |
DEU 5.21, RMB, BSP |
Bugs: |
On E1M9 the DOOM engine has some trouble with walls that are very tall. You'll notice some textures appear and flash when you walk into a passageway thru a tall wall. |
Rating: |
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Download mirrors:
/idgames protocol:
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View jcm1-16.txt
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