Title: |
LOGO.WAD |
Filename: |
levels/doom/j-l/logo.zip |
Size: |
14.66 KB |
Date: |
05/12/94 |
Author: |
Kenneth S. Forte |
Description: |
A Deathmatch Level that is likely to get my butt in trouble for trademark violation. What? You say that ID is having trouble obtaining the trademark for DOOM? Well, I guess I made this level just in time, eh? BTW: Hope you all have fun getting at the BFG... if you survive. |
Credits: |
The authors of DOOM, DEU, and BSP, of course. |
Base: |
New level from scratch |
Build time: |
A couple of Hours... |
Editor(s) used: |
DEU 5.0 and BSP 1.0 |
Bugs: |
None (If any can explain the weird "Dancing Wall" effect on the west-most wall of the letter "D", e-mail me a clue. And no I don't mean the infamous "Hall of Mirrors" effect. |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| too big for a DM wad but i like it! | x | |
Anonymous
| Basically four large rooms shaped like the letters in the Doom logo, and a success in this respect. Much too large to really work as a proper deathmatch level, though. The "dancing wall effect" the author mentions is a long wall error; it also affects the eastern wall of the M because the walls are single 5120-unit-long walls rather than being several shorter walls. | x |
View logo.txt
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