Title: |
Hall of Marble 1.1 |
Filename: |
levels/doom/m-o/marble1.zip |
Size: |
101.5 KB |
Date: |
01/02/96 |
Author: |
Markus Wahlén |
Description: |
Mostly a single player or cooperative level, but can also make a good deathmatch. I have spent most of the time trying to make it look good rather than make it difficult to complete, but don't expect it to be to easy ;-).
Version 1.1 has a few changes in the design. Nothing major, just to make the things you find more in proportion to how much you have to work to get there. |
Credits: |
|
Base: |
New level from scratch |
Build time: |
30+ hours |
Editor(s) used: |
DEU 5.21gcc, BSP 1.2x |
Bugs: |
None |
Rating: |
(4 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| It's much better than what other folks say. Enjoyable. | x | |
Never_Again
| What the previous review said. Good WAD spoiled a little by mandatory secrets that require random wall humping. | x | |
Anonymous
| This is dated October 1995. It's a castle level, although you start indoors (there's no moat). It's visually monotonous, as you might expect, although there are lots of shadow lighting effects. The level suffers from the typical castle level problem whereby it has lots and lots of pokey square rooms and square corridors, like a hotel. There are some beds and a bath, but thankfully no toilet. Dark maze? Check. I'm not a fan of essential, tricky secret walls. | x | |
Anonymous
| Dude, satanic symbols and christian symbols do not go goo combined with each other. | x |
View marble1.txt
|