Title: |
NEVEREST.WAD |
Filename: |
levels/doom/m-o/neverest.zip |
Size: |
60.27 KB |
Date: |
05/12/94 |
Author: |
Mattias Widmark |
Description: |
After quite a lot of late nights, I have finished my second level (after
ambush.wad). This one is bigger... In short, it contains a lot of traps,
including a few that YOU can set up for the enemy, many nice light-
effects, and, if not careful, a rocket-heated race!
Two skill-levels are implemented, as well as multi-player and deathmatch. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
DEU 5.0 |
Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A vast improvement on the author's first effort (id=130). Still a messy map, alternating between at least 4 themes, and boasting unmarked doors aplenty as well as a nonsensical progression. Stumble about until you find the key and then stumble about some more until you find the exit. A few decent moments (e.g. a well-executed Baron/Caco fight in a wooden room) almost warrants a 2, but not quite. --1/5 | x | |
Anonymous
| A decidedly non-typical early level. Well worth playing, and quite tricky. | x | |
Anonymous
| Typical 1994 level. | x |
View neverest.txt
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