Title: |
NGS1.WAD |
Filename: |
levels/doom/m-o/ngs1.zip |
Size: |
51.8 KB |
Date: |
05/18/94 |
Author: |
Erik Badger |
Description: |
My first try, so please be jentle. If you have any suggestions or comments please let me know. |
Credits: |
Schaun Flaim (for being the sliced, diced, and thoroughly roasted guinea pig) |
Base: |
New level from scratch |
Build time: |
who's counting |
Editor(s) used: |
DEU 5.1 & BSP 1.1 |
Bugs: |
if I knew about them they wouldn't be there... |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| One of the first 150 or so levels in the archive, this is symptomatic of the early days. It has a couple of nicely-designed rooms (the one with the crushing alcoves captures the spirit of the original Doom quite well, although it's too tall) but they are spoiled by blinking lights; the rest of it is an ugly collection of bare, narrow corridors and irritating lifts. | x |
View ngs1.txt
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