Title: |
PURE EVIL |
Filename: |
levels/doom/p-r/pureevil.zip |
Size: |
68.23 KB |
Date: |
06/12/94 |
Author: |
Doug Ryerson |
Description: |
A nice level with some ideas I had thought up. Includes a movie theatre and lots of linedef triggering functions. |
Credits: |
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Base: |
From Scratch |
Build time: |
|
Editor(s) used: |
DEU 5.21; BSP11x; REJECT10 |
Bugs: |
None (one place is a trap unless a switch is thrown first, so don't jump in until it is). |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| bleh | x | |
MathsDevil
| I enjoyed of it what I could and then got stuck. I don't know if I did something Doug Ryerson did not expect, or missed a switch. Good while it lasted. | x | |
Anonymous
| Great wad. | x | |
Anonymous
| I wanted to like this level, I really did. But unfortunately, some of the doors were improperly tagged so the level is impossible to beat without noclip. I don't know, maybe I just couldn't find the right switches, but I definitely looked in an editor and found that a required door was broken. Shame, it's a great level otherwise. | x | |
Anonymous
| Excellent. | x | |
Anonymous
| Very good for '94. | x | |
Anonymous
| It is a nice level. | x |
View pureevil.txt
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