Title: |
PYRAMID.WAD |
Filename: |
levels/doom/p-r/pyramid.zip |
Size: |
35.75 KB |
Date: |
05/14/94 |
Author: |
Dave Brown: Brain-Dead Eng. Technician |
Description: |
Single, Multi-Player, and Deathmatch. Make it to the Pyramid, get to the top, and see what happens next. |
Credits: |
Steve Hockemeier (Guinea Pig) Level Tester. Gave me excellent feedback and ideas which helped make this a fun and challenging experience! Also...much Kudo's(?) to the creators of DOOM, DEU51, and BSP1.1x |
Base: |
New level from scratch |
Build time: |
Exactly...uhm...uhm...WEEKS? (One hell of a learning curve but it was worth it.) |
Editor(s) used: |
DEU5.0 and 5.1, BSP1.0 and 1.1x |
Bugs: |
Some minor MIRROR effects caused by all of the 2s line Def's needed for the pyramid, but it's hardly noticable and doesn't effect game play. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fun map with very surreal architecture and texturing. **** | x | |
Anonymous
| The first part of this one is plain, boring, and uninspiring. The second part -- the ascent up the pyramid and the final battle -- is very fun. The problem is that it's not challenging in the least, considering all the powerups and ammo you're provided with. Add in some other factors (overscaling, repetitive texturing, etc.) and you get a map that could've been really good, but isn't. --3/5 | x |
View pyramid.txt
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