Title: |
SCOTDOC1.WAD |
Filename: |
levels/doom/s-u/scotdoc1.zip |
Size: |
66.14 KB |
Date: |
09/05/94 |
Author: |
Scott Dougherty |
Description: |
This is my first real pwad, however I have practiced. This wad makes you think, at the same time requires skill at the trigger. A perfect combination. There are a few techniques which I have yet to see in other wads, including a unique ending. Please, email any comments or suggestions to me. In order to complete this level on ultra-violence on your FIRST try with no cheats you must be an extremely experienced player with a lot of luck. Good Luck. |
Credits: |
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Base: |
New level from scratch |
Build time: |
3 weeks |
Editor(s) used: |
deu 5.1, bsp 1.0 |
Bugs: |
None, however in one room there is a spot where you can fall in an inescapable pit. However, it is quite obvious and one is not tempted to go in it. |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| An irritating early map, basically a couple of windy corridors, an "invisible pathways over lava" room, and a number of puzzles, most of which involve pushing against unmarked bits of wall, Wolfenstein-style. The "unique ending" involves jumping over a valley to reach the exit (and then doing the jump again, diagonally - it's a "unique ending" because it's unintuitive and tricky to pull off, even with straferunning). No entertainment value; no fun. | x |
View scotdoc1.txt
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