Title: |
Something Awful, part 3 - 7 + 6 |
Filename: |
levels/doom/s-u/sthawfu2.zip |
Size: |
93.81 KB |
Date: |
04/01/16 |
Author: |
Bzzrak Ktazzz |
Description: |
So, in the 1st part of this map, the nameless hero (not Doomguy!) got to a teleport, which should have taken him to the rescue ship. But, if it did, there wouldn't be a part 3-7+6, would it? The hero appeared in a _very_ tight room, with a switch in front of him, a locked door behind him, and with a complete mess in his brain. "NO! I DON'T WANT TO SEE THOSE UGLY MONSTERS AGAIN! I JUST WANT MY TEDDY BEAR! NOOOOO!" -- shouts the nameless hero -- "WHY ME?!". After a minute of intense thinking, shouting, screaming and other manifestations of pure fear, he finally said "Hey, this goddamn switch should do something, right?". His next thought was "Hang on, where's my shotgun? I remember having it! This place literally radiates creepiness. I have the feeling that things will be getting even more weird. Let's check it out. Besides, begging for my teddy bear ain't exactly the definition of 'hero', is it?" -------------------------------------------- I'm pretty sure this doubled the amount of text you read this year. Have fun! |
Credits: |
the guy who created the official tutorials for Doom Builder 2 (AlysiumX on Youtube), id Software for [one of] the best games ever, you for giving my brainchild a shot. Yes, John, YOU! (you're probably not John, but imagine the reaction of all Doomers that are! :]) |
Base: |
New from scratch |
Build time: |
22 days (no need to hurry :]) |
Editor(s) used: |
Doom Builder 2, XWE, WinTex, SLADE |
Bugs: |
Well, my new fancy switch textures don't seem to toggle in Chocolate and Legacy. Doesn't break anything, so just ignore it or fire up a more "progressive" port. |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| I'm pretty sure this doubled the amount of crappy WADs I played this year. Have fun! That was the goal, wasn't it? | x |
View sthawfu2.txt
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