Title: |
The Demons' Hive |
Filename: |
levels/doom/s-u/thehive.zip |
Size: |
139.82 KB |
Date: |
05/18/05 |
Author: |
Phillip Wayne |
Description: |
They're back. This time it's not the moons they are after, but Mars itself. There is a hive/colony on the surface, and you (lucky you!) have been chosen to lead the attack. But your company never made it down, and you are the only one left. You have some explaining to do.
Assuming, of course, that you can make it back.
This is the first four levels. I hope to have the rest of them done soon. As I finish them, they will show up at the ftp site on infant2
If you are the hack-n-slash type, you won't make it very far in these levels. Most of them require some thought, and a LOT of F6. However, I have made it through on Ultra-Violence to the end of Level 4, so it CAN be done. Good luck! |
Credits: |
Alexander Wayne for play-testing and ideas |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
DEU 5.21, BSP11X |
Bugs: |
In MY code????? |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Four easy medium sized maps set in a simple spacious techbase/cavern setting with lots of small monsters (nothing bigger than a demon to be found). There are some problems with stuck monsters, and some sector faults, which hampers gameplay slightly. Otherwise the gameplay is decent -- classic basic dooming, with rising walls used for progression and traps. Secrets are needed to progress sometimes but they are placed logically and/or marked. -fast could be challenging. --2/5 | x |
View thehive.txt
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