Title: |
Deimos Moon Base, Anguilla Crater |
Filename: |
levels/doom/s-u/uca.zip |
Size: |
67.41 KB |
Date: |
06/06/94 |
Author: |
Eddie Nguyen |
Description: |
Welcome to uca.zip. This mission replaces e2m1. This is also the first
WAD I've constructed, using DEU5.1 and BSP1.0. I hope you enjoy it.
If so, or if not, please give me feedback so I know how to make my next
one even better.
This is a slightly revised version of UCA. Players probably won't
notice any real changes in gameplay. Anyways, UCA now supports
coop player mode but NOT deathmatch. I probably wouldn't have
bothered to upload this revised version, except that the original
uploaded version somehow "disappeared." So, I am re-uploading, and
why not make a few small changes? :)
UCA is challenging, but definitely possible to complete. Believe me,
I've play-tested it often enough. :-) |
Credits: |
|
Base: |
|
Build time: |
|
Editor(s) used: |
DEU5.1 and BSP1.0 |
Bugs: |
|
Rating: |
(2 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| This is another one of those "my first level" maps. But surprisingly it's not bad; although it's inferior to the original Id levels and very old-fashioned nowadays, it entertained me and was probably a hit in 1994. There are a couple of good-looking areas and you get to lure some barons into a crusher, which is fun. It starts off badly, with some hellish caverns, but there's enough variety to make up for it. The giant stack of crates near the last key is simple but effective. | x |
View uca.txt
|