Title: |
viper.WAD |
Filename: |
levels/doom/v-z/viper.zip |
Size: |
11.32 KB |
Date: |
05/14/94 |
Author: |
Ash |
Description: |
Essentially a drop in replacement for E1M1, although it includes some nasty traps, and 100% kills is not easy to achieve on Ultra Violence. This is not a 7 spiderdemons type level, It doesn't include anything tougher than a demon, but if you just charge through blindly you won't come out too well. |
Credits: |
The authors of DEU and BSP |
Base: |
New level from scratch |
Build time: |
about 5 hours |
Editor(s) used: |
DEU 5.1, BSP1.1 |
Bugs: |
not all textures perfectly aligned, though some are meant to be that way :-> |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| boring shit, even for may '94 | x | |
Anonymous
| Nothin' to it. Even if you don't know where the exit is and refuse to cheat, you can find it right away and escape after one firefight and 28% kills. Where's the fun in *that*? | x | |
Anonymous
| Quite poor. The level is very small, and if you run straight for the exit, it can be completed in a matter of seconds. Exploring everything makes it last a bit longer, but the level is not all that fun anyways. Visual appearance has some consistency, but lots of misalignments keep it from looking particularly good. There was also a door that I could not find a way to open (there are only a few monsters behind it though). There are a few little tricks and traps that make it marginally interesting. | x |
View viper.txt
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