Title: |
WOLF MOUNTAIN |
Filename: |
levels/doom/v-z/wolf.zip |
Size: |
149.35 KB |
Date: |
06/08/98 |
Author: |
David Meurin |
Description: |
There is a fortress deep within Wolf Mountain where the stars always shine in an artificial sky. It's guarded by ghouls and monsters, results of genetic engineering. This is the home of an ancient, shapeshifting enemy of humanity. Here, the world's wealthy undead play and plot the enslavement of all living people in a new world order. |
Credits: |
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Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
DCK, Zennode |
Bugs: |
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Rating: |
    (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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lupinx-Kassman
     | Certainly an interesting premise from the description, but the execution leaves you wanting. Gameplay essentially consists of navigating a 94'esque castle. The new textures are grainy but kinda neat. | x | |
Anonymous
     | A short non-linear wad. | x | |
Anonymous
     | Very original, with fun action and some weird new textures... Enjoyable. | x |
View wolf.txt
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