Title: |
XFIRE.WAD |
Filename: |
levels/doom/v-z/xfire.zip |
Size: |
91.63 KB |
Date: |
06/28/94 |
Author: |
Marcus Westrup |
Description: |
A weird mix of half-baked ideas. (YOU try to come up with something original to compete with all those other new .WADs).
Level one is just being cute, and gives you a chance to build up supplies. Level two is short, and is based on a simple idea. Better oil that chain saw! (Hint: experiment a little with the pistol...) Level three is big. The "crossfire" room (you'll know it when you see it) is a blast. For a treat, try walking through it backwards! |
Credits: |
Someone who lent me a 486dx to do all this work on. |
Base: |
From scratch. |
Build time: |
Too damn long. I want my life back. |
Editor(s) used: |
Deu51, Deu52, BSP11x, BSP12x, and a sharp pencil. |
Bugs: |
The larger and more complex rooms may show some HOM in the distance; I expect this to improve with the release of DOOM 1.4 (Because this was done on a 486, I can't say how well it will play on a slower machine; some rooms may run slow). |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| M1 is a big room with the word "DOOM" formed by metal platforms, and some offshoot areas. M2 is a gimmick map, lined with barrels to force you to melee against the bull-demons lest you blow the whole place to hell. M3 starts out with a flat, cramped, ugly cavern maze, but improves into a passable E2-ish level with one annoying trap that you have to sneak past to get the last key. Oldschool stuff all the way, but not nearly as bad as a lot of old wads. | x | |
Anonymous
| The first map and the last are nothing special, but E2M2 is a tricky bastard of a level! The last map also features a clever instant-death trap. Overall, a good '94 WAD. - N_A | x |
View xfire.txt
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