Idustrial base with lots of teleporting enemies. Watch your back!
Credits:
id software for creating DOOM.
Base:
New level from scratch.
Build time:
Editor(s) used:
DETH 5.24, ZenNode
Bugs:
None, but:
If this wad is viewed with any wad-editor you'll be alerted about missing textures and unclosed sectors. However in this wad *all* such cases are fully intended to create certain special effects (varietes of deep water effect). You don't need to fix them!