Title: |
The 5th Door |
Filename: |
levels/doom2/0-9/5thdoor.zip |
Size: |
12.85 KB |
Date: |
06/19/95 |
Author: |
Mike Howell |
Description: |
..... |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
...., None found. |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Quite simple architecture, poor texture use & absolutely horrible alignment, no decoration, no ambiance, and primitive gameplay. This is even for a 1995 map too poor for being interesting. And obviously 5* legendary is completely misleading... | x | |
Anonymous
| Rubbish. | x | |
Memfis
| Cool crappy 3 minute level, interesting progression with keys and doors. | x | |
Anonymous
| I liked it | x | |
Anonymous
| A large empty courtyard with some flashing cave-like tunnels that wind around and you pick up the keys and the end boss is a mancubus. 27 monsters, mostly shotgun men, imps and spectres, no difficulty settings. The fifth door is a secret door that has a chaingun behind it. And a rocket, although the level doesn't have a rocket launcher! This level is not early enough to have an in-built excuse for being bad. The first thing you see is a texture mistake. | x |
View 5thdoor.txt
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